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  • Tryout Training - Session 1: A Day in the Life of an FCA Staff Member

    February 12, 2010

    webform

    Please Note*

    This Tryout Training session and all additional sessions require the Tryout Training Playbook. This printed book is a companion to the online sessions. You will also need 2 other books that serve as supplementary reading.

    Please contact the FCA staff person you are working with to obtain the Tryout Training Playbook if you do not have a copy. The following questions and sessions will not "make sense" without it.

  • As You Pass through the Waters…

    February 11, 2010

    article

    A Personal Story by Lindsey Kirchhoff

    Natalie Ann came screaming into the world on July 28, 1986—18 months after me. Feisty and strong willed, Natalie proved right from the start that she was determined.  She embodied the fearless character of Rudy Ruettiger—the hero of the acclaimed movie, “Rudy,” who defied the struggle and achieved his dream of playing football at the prestigious University of Notre Dame.

  • If I Only Had the Nerve

    February 11, 2010

    devotional
    Set: 

    How many of you know if all your friends and family are saved?  How many of you would have the nerve to simply ask each and every one of your friends and family, "If you died today, do you know 100% where you would spend eternity?  My answer to both of those questions to this point would be, "No".  These are questions that I spend a pretty fare amount of time thinking about, but can't muster up the courage to ask. 

  • Can you hear me, now?

    February 11, 2010

    devotional
    Set: 

    It happens all the time, even to the best of them. Athletes reach the goals they have pursued for years, maybe even a lifetime, and then they do it. Maybe they feel they deserve it. They think, “I’m now successful, so I can let up and compromise in a certain area of my life. It’s small, and it won’t impact me very much.”

     

  • Oh Snap!

    February 10, 2010

    icebreaker

    There are no materials required for this game, just creativity and a good sense of fun! Oh Snap, or Catch the Snap, is a new take on the classic "pass the ball, say your name" game. Instead of a ball, you have...your hand! 

    What is this game? What do you do? 

    First, appoint a leader of this game.

    Make everyone scramble in the room, but make sure everyone's close to each other.

    The leader then begins snapping. He or she now has "The Snap" (the ball).

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